There is one last way to make vectors: the Vector Image tool. The calligraphy tool is for producing strokes that are similar to brush strokes, while the text tool makes a text object that can be edited afterwards.Īll of these will use the current brush size to determine stroke thickness, as well as the current foreground and background color. The calligraphy and text tool also make special vectors. On the other hand, the Ellipse and Rectangle tools allow you to draw special shapes, which then can be edited to make special pie shapes, or for easy rounded rectangles. The Path and Polyline tool are the tools you used most often on a vector layer, as they allow you to make the most dynamic of shapes. Then, all the usual drawing tools outside the Freehand, Dynamic and the Multibrush tool can be used to draw shapes. You can start making vector graphics by first making a vector layer (press the arrow button next to the + in the layer docker to get extra layer types). On the other hand, raster graphics are much easier to edit, so vectors tend to be the domain of deliberate design, using a lot of precision. On one hand, this makes vector graphics great for logos and banners. Because it uses a formula, vector graphics can be resized to any size. Vector graphics on the other hand use mathematics to describe a shape. Krita is primarily a raster graphics editing tool, which means that most of the editing changes the values of the pixels on the raster that makes up the image. So here’s a page explaining the vector tools: What are vector graphics? ¶ Krita 4.0 has had a massive rewrite of the vector tools.
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